- Add synor-sharding crate with full sharding infrastructure - Implement ShardState with per-shard Merkle state trees - Implement VRF-based leader election for shard consensus - Add CrossShardMessage protocol with receipt-based confirmation - Implement ShardRouter for address-based transaction routing - Add ReshardManager for dynamic shard split/merge operations - Implement ProofAggregator for cross-shard verification Architecture: - 32 shards default (configurable up to 1024) - 3,125 TPS per shard = 100,000 TPS total - VRF leader rotation every slot - Atomic cross-shard messaging with timeout handling Components: - state.rs: ShardState, ShardStateManager, StateProof - leader.rs: LeaderElection, VrfOutput, ValidatorInfo - messaging.rs: CrossShardMessage, MessageRouter, MessageReceipt - routing.rs: ShardRouter, RoutingTable, LoadStats - reshard.rs: ReshardManager, ReshardEvent (Split/Merge) - proof_agg.rs: ProofAggregator, AggregatedProof Tests: 40 unit tests covering all modules
385 lines
11 KiB
Rust
385 lines
11 KiB
Rust
//! Shard state management.
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//!
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//! Each shard maintains its own Merkle state tree for accounts and storage.
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use std::collections::HashMap;
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use std::sync::Arc;
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use parking_lot::RwLock;
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use serde::{Deserialize, Serialize};
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use synor_types::Hash256;
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use crate::{ShardError, ShardId, ShardResult};
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/// Individual shard state with Merkle tree.
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#[derive(Clone, Debug)]
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pub struct ShardState {
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/// Shard identifier.
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pub shard_id: ShardId,
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/// State root hash.
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pub state_root: Hash256,
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/// Account states (simplified - production would use Merkle Patricia Trie).
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accounts: HashMap<Hash256, AccountState>,
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/// Block height within this shard.
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pub block_height: u64,
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/// Last finalized block hash.
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pub last_finalized: Hash256,
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}
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/// Account state within a shard.
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct AccountState {
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/// Account address.
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pub address: Hash256,
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/// Balance in smallest unit.
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pub balance: u128,
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/// Account nonce (transaction count).
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pub nonce: u64,
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/// Storage root for contract accounts.
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pub storage_root: Hash256,
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/// Code hash for contract accounts.
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pub code_hash: Hash256,
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}
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impl Default for AccountState {
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fn default() -> Self {
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Self {
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address: Hash256::from_bytes([0u8; 32]),
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balance: 0,
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nonce: 0,
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storage_root: Hash256::from_bytes([0u8; 32]),
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code_hash: Hash256::from_bytes([0u8; 32]),
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}
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}
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}
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impl ShardState {
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/// Creates a new empty shard state.
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pub fn new(shard_id: ShardId) -> Self {
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Self {
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shard_id,
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state_root: Hash256::from_bytes([0u8; 32]),
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accounts: HashMap::new(),
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block_height: 0,
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last_finalized: Hash256::from_bytes([0u8; 32]),
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}
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}
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/// Gets an account state.
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pub fn get_account(&self, address: &Hash256) -> Option<&AccountState> {
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self.accounts.get(address)
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}
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/// Updates an account state.
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pub fn update_account(&mut self, address: Hash256, state: AccountState) {
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self.accounts.insert(address, state);
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self.update_state_root();
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}
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/// Gets the account balance.
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pub fn get_balance(&self, address: &Hash256) -> u128 {
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self.accounts.get(address).map(|a| a.balance).unwrap_or(0)
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}
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/// Transfers balance between accounts (within same shard).
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pub fn transfer(
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&mut self,
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from: &Hash256,
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to: &Hash256,
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amount: u128,
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) -> ShardResult<()> {
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let from_balance = self.get_balance(from);
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if from_balance < amount {
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return Err(ShardError::Internal("Insufficient balance".into()));
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}
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// Update sender
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let mut from_state = self.accounts.get(from).cloned().unwrap_or_default();
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from_state.address = *from;
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from_state.balance = from_balance - amount;
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from_state.nonce += 1;
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self.accounts.insert(*from, from_state);
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// Update receiver
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let mut to_state = self.accounts.get(to).cloned().unwrap_or_default();
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to_state.address = *to;
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to_state.balance += amount;
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self.accounts.insert(*to, to_state);
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self.update_state_root();
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Ok(())
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}
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/// Updates the state root after modifications.
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fn update_state_root(&mut self) {
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// Simplified: hash all account states
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// Production would use proper Merkle Patricia Trie
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let mut hasher = blake3::Hasher::new();
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hasher.update(&self.shard_id.to_le_bytes());
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hasher.update(&self.block_height.to_le_bytes());
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let mut sorted_accounts: Vec<_> = self.accounts.iter().collect();
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sorted_accounts.sort_by_key(|(k, _)| *k);
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for (addr, state) in sorted_accounts {
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hasher.update(addr.as_bytes());
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hasher.update(&state.balance.to_le_bytes());
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hasher.update(&state.nonce.to_le_bytes());
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}
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let hash = hasher.finalize();
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self.state_root = Hash256::from_bytes(*hash.as_bytes());
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}
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/// Advances to the next block.
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pub fn advance_block(&mut self, block_hash: Hash256) {
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self.block_height += 1;
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self.last_finalized = block_hash;
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self.update_state_root();
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}
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/// Returns the number of accounts.
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pub fn account_count(&self) -> usize {
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self.accounts.len()
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}
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/// Generates a state proof for an account.
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pub fn generate_proof(&self, address: &Hash256) -> StateProof {
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StateProof {
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shard_id: self.shard_id,
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state_root: self.state_root,
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address: *address,
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account: self.accounts.get(address).cloned(),
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// Simplified: production would include Merkle path
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merkle_path: vec![],
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}
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}
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}
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/// Merkle state proof for cross-shard verification.
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct StateProof {
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/// Shard the proof is from.
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pub shard_id: ShardId,
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/// State root at time of proof.
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pub state_root: Hash256,
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/// Account address being proved.
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pub address: Hash256,
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/// Account state (None if doesn't exist).
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pub account: Option<AccountState>,
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/// Merkle path from account to root.
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pub merkle_path: Vec<Hash256>,
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}
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impl StateProof {
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/// Verifies the proof against a known state root.
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pub fn verify(&self, expected_root: &Hash256) -> bool {
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// Simplified verification
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// Production would verify full Merkle path
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&self.state_root == expected_root
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}
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}
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/// Manages state across all shards.
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pub struct ShardStateManager {
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/// Per-shard states.
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shards: Arc<RwLock<HashMap<ShardId, ShardState>>>,
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/// Number of shards.
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num_shards: u16,
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}
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impl ShardStateManager {
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/// Creates a new state manager with initialized shards.
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pub fn new(num_shards: u16) -> Self {
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let mut shards = HashMap::new();
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for i in 0..num_shards {
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shards.insert(i, ShardState::new(i));
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}
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Self {
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shards: Arc::new(RwLock::new(shards)),
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num_shards,
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}
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}
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/// Gets the state root for a shard.
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pub fn get_state_root(&self, shard_id: ShardId) -> Option<Hash256> {
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self.shards.read().get(&shard_id).map(|s| s.state_root)
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}
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/// Gets a shard state (read-only).
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pub fn get_shard(&self, shard_id: ShardId) -> Option<ShardState> {
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self.shards.read().get(&shard_id).cloned()
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}
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/// Updates a shard state.
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pub fn update_shard(&self, shard_id: ShardId, state: ShardState) {
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self.shards.write().insert(shard_id, state);
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}
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/// Executes a function on a shard's state.
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pub fn with_shard_mut<F, R>(&self, shard_id: ShardId, f: F) -> Option<R>
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where
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F: FnOnce(&mut ShardState) -> R,
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{
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self.shards.write().get_mut(&shard_id).map(f)
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}
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/// Splits a shard into multiple new shards (for dynamic resharding).
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pub fn split_shard(&self, shard_id: ShardId, new_shard_ids: &[ShardId]) {
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let mut shards = self.shards.write();
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if let Some(old_shard) = shards.remove(&shard_id) {
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// Distribute accounts to new shards based on address
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let mut new_shards: HashMap<ShardId, ShardState> = new_shard_ids
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.iter()
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.map(|&id| (id, ShardState::new(id)))
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.collect();
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for (addr, account) in old_shard.accounts {
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// Determine which new shard this account belongs to
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let bytes = addr.as_bytes();
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let shard_num = u16::from_le_bytes([bytes[0], bytes[1]]);
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let new_shard_id = new_shard_ids[shard_num as usize % new_shard_ids.len()];
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if let Some(shard) = new_shards.get_mut(&new_shard_id) {
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shard.update_account(addr, account);
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}
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}
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// Add new shards
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for (id, shard) in new_shards {
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shards.insert(id, shard);
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}
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}
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}
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/// Merges multiple shards into one (for dynamic resharding).
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pub fn merge_shards(&self, shard_ids: &[ShardId], into: ShardId) {
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let mut shards = self.shards.write();
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let mut merged = ShardState::new(into);
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// Collect all accounts from shards being merged
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for &shard_id in shard_ids {
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if let Some(shard) = shards.remove(&shard_id) {
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for (addr, account) in shard.accounts {
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merged.update_account(addr, account);
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}
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}
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}
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shards.insert(into, merged);
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}
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/// Gets all shard state roots for beacon chain commitment.
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pub fn get_all_state_roots(&self) -> Vec<(ShardId, Hash256)> {
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self.shards
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.read()
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.iter()
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.map(|(&id, state)| (id, state.state_root))
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.collect()
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}
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/// Returns the total number of accounts across all shards.
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pub fn total_accounts(&self) -> usize {
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self.shards.read().values().map(|s| s.account_count()).sum()
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_shard_state_new() {
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let state = ShardState::new(5);
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assert_eq!(state.shard_id, 5);
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assert_eq!(state.block_height, 0);
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assert_eq!(state.account_count(), 0);
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}
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#[test]
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fn test_account_update() {
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let mut state = ShardState::new(0);
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let addr = Hash256::from_bytes([1u8; 32]);
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let account = AccountState {
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address: addr,
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balance: 1000,
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nonce: 0,
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..Default::default()
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};
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state.update_account(addr, account);
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assert_eq!(state.get_balance(&addr), 1000);
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assert_eq!(state.account_count(), 1);
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}
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#[test]
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fn test_transfer() {
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let mut state = ShardState::new(0);
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let alice = Hash256::from_bytes([1u8; 32]);
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let bob = Hash256::from_bytes([2u8; 32]);
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// Give Alice some balance
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state.update_account(
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alice,
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AccountState {
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address: alice,
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balance: 1000,
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nonce: 0,
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..Default::default()
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},
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);
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// Transfer to Bob
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state.transfer(&alice, &bob, 300).unwrap();
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assert_eq!(state.get_balance(&alice), 700);
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assert_eq!(state.get_balance(&bob), 300);
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}
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#[test]
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fn test_state_manager() {
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let manager = ShardStateManager::new(4);
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// Check all shards initialized
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for i in 0..4 {
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assert!(manager.get_state_root(i).is_some());
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}
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// Update a shard
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manager.with_shard_mut(0, |shard| {
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let addr = Hash256::from_bytes([1u8; 32]);
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shard.update_account(
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addr,
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AccountState {
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address: addr,
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balance: 500,
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..Default::default()
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},
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);
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});
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assert_eq!(manager.total_accounts(), 1);
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}
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#[test]
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fn test_state_proof() {
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let mut state = ShardState::new(0);
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let addr = Hash256::from_bytes([1u8; 32]);
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state.update_account(
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addr,
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AccountState {
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address: addr,
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balance: 1000,
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..Default::default()
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},
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);
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let proof = state.generate_proof(&addr);
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assert!(proof.verify(&state.state_root));
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assert_eq!(proof.account.unwrap().balance, 1000);
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}
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}
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