synor/docs/PLAN/PHASE11-Synor-Compute-L2-Part2-HyperEfficiency.md
Gulshan Yadav 4c36ddbdc2 feat(compute): add Phase 11 Synor Compute L2 heterogeneous compute layer
- Add synor-compute crate for heterogeneous compute orchestration
- Implement processor abstraction for CPU/GPU/TPU/NPU/LPU/FPGA/DSP
- Add device registry with cross-vendor capability tracking
- Implement task scheduler with work stealing and load balancing
- Add energy-aware and latency-aware balancing strategies
- Create spot market for compute resources with order matching
- Add memory manager with tensor handles and cross-device transfers
- Support processor capability profiles (H100, TPU v5p, Groq LPU, etc.)
- Implement priority work queues with task decomposition

Processor types supported:
- CPU (x86-64 AVX512, ARM64 SVE, RISC-V Vector)
- GPU (NVIDIA CUDA, AMD ROCm, Intel OneAPI, Apple Metal)
- TPU (v2-v5p, Edge TPU)
- NPU (Apple Neural Engine, Qualcomm Hexagon, Intel VPU)
- LPU (Groq Language Processing Unit)
- FPGA (Xilinx, Intel Altera)
- DSP (TI, Analog Devices)
- WebGPU and WASM runtimes
2026-01-11 13:53:57 +05:30

1584 lines
46 KiB
Markdown

# Phase 11 Part 2: Hyper-Efficient Distributed Compute
> **Goal**: 90% cost reduction vs AWS/GCP/Azure + 10x speed improvement through innovative architecture
---
## Executive Summary
Traditional cloud providers have structural inefficiencies:
- **30-60% profit margins** built into pricing
- **Centralized data centers** with high real estate/cooling costs
- **Idle capacity** that customers pay for but don't use
- **Geographic lock-in** preventing arbitrage on electricity costs
- **Billions of idle consumer devices** completely untapped
Synor Compute eliminates these inefficiencies through:
1. **Protocol-only overhead** (no corporate margin)
2. **Distributed infrastructure** (homes, offices, edge locations)
3. **Real-time spot markets** (fill idle capacity instantly)
4. **Global electricity arbitrage** (route to cheapest regions)
5. **Consumer device mesh** (phones, browsers, desktops)
---
## Part 1: Cost Reduction Architecture
### 1.1 Zero-Margin Protocol Design
```rust
// synor-compute/src/economics/pricing.rs
/// Dynamic pricing engine with near-zero overhead
pub struct DynamicPricingEngine {
/// Base cost = provider's actual cost (electricity + depreciation)
base_cost_calculator: BaseCostCalculator,
/// Protocol fee (only fee in system)
protocol_fee_percent: f32, // 5-10% for network sustainability
/// Real-time supply/demand
market_state: MarketState,
/// Geographic cost map
geo_costs: GeoCostMap,
}
impl DynamicPricingEngine {
/// Calculate price for compute job
pub fn calculate_price(&self, job: &ComputeJob) -> Price {
// 1. Calculate provider's actual cost
let base_cost = self.base_cost_calculator.compute_cost(
job.resources(),
job.duration_estimate(),
job.provider_location(),
);
// 2. Apply supply/demand multiplier (0.5x to 2x)
let demand_multiplier = self.market_state.demand_multiplier(
job.resource_type(),
job.urgency(),
);
// 3. Add minimal protocol fee
let protocol_fee = base_cost * self.protocol_fee_percent;
Price {
base: base_cost,
demand_adjustment: base_cost * (demand_multiplier - 1.0),
protocol_fee,
total: base_cost * demand_multiplier + protocol_fee,
}
}
}
/// Provider's actual operating cost
pub struct BaseCostCalculator {
/// Electricity cost by region ($/kWh)
electricity_rates: HashMap<Region, f64>,
/// Hardware depreciation rates
depreciation: HardwareDepreciation,
/// Cooling efficiency (PUE)
pue_by_climate: HashMap<Climate, f64>,
}
impl BaseCostCalculator {
pub fn compute_cost(
&self,
resources: &Resources,
duration: Duration,
location: &GeoLocation,
) -> f64 {
let region = location.region();
let electricity_rate = self.electricity_rates.get(&region).unwrap_or(&0.10);
let pue = self.pue_by_climate.get(&location.climate()).unwrap_or(&1.5);
// Power consumption
let power_kw = resources.estimated_power_kw();
let energy_kwh = power_kw * duration.as_hours() * pue;
let electricity_cost = energy_kwh * electricity_rate;
// Hardware depreciation
let depreciation_cost = self.depreciation.cost_per_hour(resources)
* duration.as_hours();
// Network cost (minimal for most jobs)
let network_cost = resources.network_gb() * 0.01; // $0.01/GB
electricity_cost + depreciation_cost + network_cost
}
}
```
### 1.2 Geographic Electricity Arbitrage
```rust
// synor-compute/src/scheduler/geo_arbitrage.rs
/// Routes compute to cheapest electricity regions
pub struct GeoArbitrageScheduler {
/// Real-time electricity prices by region
electricity_prices: Arc<RwLock<HashMap<Region, ElectricityPrice>>>,
/// Provider locations and capabilities
providers: ProviderRegistry,
/// Latency requirements
latency_constraints: LatencyConstraints,
}
/// Real-time electricity pricing
pub struct ElectricityPrice {
pub region: Region,
pub price_per_kwh: f64,
pub carbon_intensity: f64, // gCO2/kWh
pub renewable_percent: f64,
pub timestamp: Timestamp,
pub forecast_24h: Vec<f64>, // Predicted prices
}
impl GeoArbitrageScheduler {
/// Find cheapest region for job
pub async fn find_optimal_region(
&self,
job: &ComputeJob,
) -> Result<SchedulingDecision, Error> {
let prices = self.electricity_prices.read();
// Get regions with available capacity
let available_regions = self.providers
.regions_with_capacity(job.resources())
.await?;
// Filter by latency requirements
let viable_regions: Vec<_> = available_regions
.into_iter()
.filter(|r| self.meets_latency_requirements(r, job))
.collect();
// Sort by total cost (electricity + network)
let mut scored: Vec<_> = viable_regions
.iter()
.map(|region| {
let electricity = prices.get(region).map(|p| p.price_per_kwh).unwrap_or(0.15);
let network_cost = self.network_cost_to_user(region, job.user_location());
let total_score = electricity * job.estimated_kwh() + network_cost;
(region, total_score)
})
.collect();
scored.sort_by(|a, b| a.1.partial_cmp(&b.1).unwrap());
Ok(SchedulingDecision {
region: scored[0].0.clone(),
estimated_cost: scored[0].1,
alternatives: scored[1..].iter().map(|(r, c)| (*r, *c)).collect(),
})
}
}
/// Electricity price feeds from multiple sources
pub struct ElectricityPriceFeed {
sources: Vec<Box<dyn ElectricityDataSource>>,
}
#[async_trait]
pub trait ElectricityDataSource: Send + Sync {
async fn get_prices(&self, regions: &[Region]) -> Result<Vec<ElectricityPrice>, Error>;
}
// Implementations for various markets:
// - US: PJM, CAISO, ERCOT, MISO, etc.
// - Europe: EPEX SPOT, Nord Pool
// - Asia: JEPX (Japan), KPX (Korea)
```
### 1.3 Spot Market for Idle Capacity
```rust
// synor-compute/src/market/spot.rs
/// Real-time spot market for compute resources
pub struct SpotMarket {
/// Order book for each resource type
order_books: HashMap<ResourceType, OrderBook>,
/// Matching engine
matcher: MatchingEngine,
/// Price discovery
price_discovery: PriceDiscovery,
}
/// Compute resource order
pub struct SpotOrder {
pub order_id: OrderId,
pub order_type: OrderType,
pub resource_type: ResourceType,
pub quantity: ResourceQuantity,
pub price_limit: Option<f64>, // None = market order
pub duration: Duration,
pub preemptible: bool, // Can be interrupted
pub constraints: JobConstraints,
}
pub enum OrderType {
/// Provider offering compute
Ask {
provider_id: ProviderId,
available_until: Timestamp,
interruptible: bool,
},
/// User requesting compute
Bid {
user_id: UserId,
deadline: Option<Timestamp>,
priority: Priority,
},
}
impl SpotMarket {
/// Submit order to market
pub async fn submit_order(&self, order: SpotOrder) -> Result<OrderResult, Error> {
let book = self.order_books.get_mut(&order.resource_type)?;
match order.order_type {
OrderType::Ask { .. } => {
// Provider offering capacity
book.add_ask(order.clone());
// Try to match with existing bids
let matches = self.matcher.match_asks(&book);
self.execute_matches(matches).await
}
OrderType::Bid { .. } => {
// User requesting capacity
if let Some(price_limit) = order.price_limit {
// Limit order - add to book
book.add_bid(order.clone());
}
// Try to match immediately
let matches = self.matcher.match_bids(&book, &order);
self.execute_matches(matches).await
}
}
}
/// Get current spot price for resource
pub fn spot_price(&self, resource: &ResourceType) -> SpotPrice {
let book = &self.order_books[resource];
SpotPrice {
bid: book.best_bid(),
ask: book.best_ask(),
last_trade: book.last_trade_price(),
volume_24h: book.volume_24h(),
}
}
}
/// Preemptible compute (like AWS Spot Instances)
pub struct PreemptibleCompute {
/// Discount vs on-demand (typically 70-90%)
discount_percent: f32,
/// Warning time before preemption
warning_seconds: u32,
/// Checkpoint strategy
checkpoint: CheckpointStrategy,
}
impl PreemptibleCompute {
/// Price at 10-30% of on-demand
pub fn calculate_price(&self, on_demand_price: f64) -> f64 {
on_demand_price * (1.0 - self.discount_percent as f64 / 100.0)
}
/// Handle preemption gracefully
pub async fn preempt(&self, job: &mut ComputeJob) -> Result<(), Error> {
// 1. Send warning to job
job.send_preemption_warning(self.warning_seconds).await?;
// 2. Trigger checkpoint if configured
if let CheckpointStrategy::Auto = self.checkpoint {
job.checkpoint().await?;
}
// 3. Migrate or terminate
if let Some(new_capacity) = self.find_alternative_capacity(job).await? {
job.migrate_to(new_capacity).await
} else {
job.terminate_gracefully().await
}
}
}
```
### 1.4 Cost Comparison Calculator
```rust
// synor-compute/src/economics/comparison.rs
/// Compare Synor vs traditional cloud pricing
pub struct CostComparison {
synor_pricing: DynamicPricingEngine,
aws_pricing: AwsPricingData,
gcp_pricing: GcpPricingData,
azure_pricing: AzurePricingData,
}
impl CostComparison {
pub fn compare(&self, workload: &Workload) -> ComparisonResult {
let synor_cost = self.synor_pricing.calculate_total(workload);
let aws_cost = self.aws_pricing.calculate_total(workload);
let gcp_cost = self.gcp_pricing.calculate_total(workload);
let azure_cost = self.azure_pricing.calculate_total(workload);
let min_cloud = aws_cost.min(gcp_cost).min(azure_cost);
let savings_percent = ((min_cloud - synor_cost) / min_cloud) * 100.0;
ComparisonResult {
synor: synor_cost,
aws: aws_cost,
gcp: gcp_cost,
azure: azure_cost,
savings_vs_cheapest: savings_percent,
savings_breakdown: self.breakdown_savings(workload),
}
}
fn breakdown_savings(&self, workload: &Workload) -> SavingsBreakdown {
SavingsBreakdown {
// No cloud margin
margin_elimination: 35.0, // ~35% of cloud pricing is margin
// Distributed infrastructure
infrastructure_savings: 15.0, // No data center overhead
// Spot/preemptible usage
spot_savings: 20.0, // If using preemptible
// Geographic arbitrage
geo_arbitrage: 10.0, // Routing to cheap electricity
// Consumer device usage (if applicable)
consumer_devices: 10.0, // Free compute from devices
// Total
total: 90.0,
}
}
}
```
---
## Part 2: 10x Speed Architecture
### 2.1 Intelligent Caching Layer
```rust
// synor-compute/src/acceleration/cache.rs
/// Multi-tier caching for inference acceleration
pub struct InferenceCache {
/// L1: Hot cache in GPU memory
gpu_cache: GpuCache,
/// L2: Warm cache in system memory
memory_cache: MemoryCache,
/// L3: Cold cache on NVMe
nvme_cache: NvmeCache,
/// L4: Distributed cache across nodes
distributed_cache: DistributedCache,
/// Semantic cache for similar queries
semantic_cache: SemanticCache,
}
impl InferenceCache {
/// Check all cache tiers for result
pub async fn get(&self, request: &InferenceRequest) -> Option<CachedResult> {
// 1. Exact match in hot cache (sub-ms)
if let Some(result) = self.gpu_cache.get(&request.hash()).await {
return Some(CachedResult::exact(result));
}
// 2. Exact match in memory cache (~1ms)
if let Some(result) = self.memory_cache.get(&request.hash()).await {
// Promote to GPU cache
self.gpu_cache.insert(&request.hash(), &result).await;
return Some(CachedResult::exact(result));
}
// 3. Semantic similarity search (~5ms)
if let Some((similar_req, result, similarity)) =
self.semantic_cache.find_similar(request, 0.95).await
{
// If >95% similar, reuse result
return Some(CachedResult::semantic(result, similarity));
}
// 4. Check distributed cache (~10-50ms)
if let Some(result) = self.distributed_cache.get(&request.hash()).await {
self.memory_cache.insert(&request.hash(), &result).await;
return Some(CachedResult::exact(result));
}
None
}
}
/// Semantic cache using embeddings
pub struct SemanticCache {
/// Embedding model for queries
embedder: EmbeddingModel,
/// Vector index for similarity search
index: VectorIndex,
/// Cached results
results: HashMap<QueryHash, InferenceResult>,
}
impl SemanticCache {
/// Find semantically similar cached query
pub async fn find_similar(
&self,
request: &InferenceRequest,
min_similarity: f32,
) -> Option<(InferenceRequest, InferenceResult, f32)> {
// Embed the query
let embedding = self.embedder.embed(&request.input).await?;
// Search for similar
let results = self.index.search(&embedding, 1, min_similarity).await;
results.first().map(|r| {
let cached_result = self.results.get(&r.id).unwrap();
(r.request.clone(), cached_result.clone(), r.similarity)
})
}
}
```
### 2.2 Speculative Execution
```rust
// synor-compute/src/acceleration/speculative.rs
/// Speculative execution for predictable workloads
pub struct SpeculativeExecutor {
/// Prediction model for next likely requests
predictor: RequestPredictor,
/// Pre-computed results
precomputed: PrecomputedResults,
/// Background speculation workers
workers: Vec<SpeculationWorker>,
}
impl SpeculativeExecutor {
/// Predict and pre-execute likely next requests
pub async fn speculate(&self, context: &UserContext) -> Vec<PrecomputedResult> {
// 1. Predict likely next requests
let predictions = self.predictor.predict_next(context, 5).await;
// 2. Execute in background if not cached
let mut futures = Vec::new();
for (request, probability) in predictions {
if probability > 0.3 && !self.is_cached(&request).await {
futures.push(self.execute_speculative(request, probability));
}
}
// 3. Store results for instant retrieval
let results = join_all(futures).await;
for result in &results {
self.precomputed.store(result).await;
}
results
}
/// Check if speculative result is available
pub async fn get_speculative(&self, request: &InferenceRequest) -> Option<InferenceResult> {
self.precomputed.get(&request.hash()).await
}
}
/// Request pattern predictor using ML
pub struct RequestPredictor {
/// Sequence model for request patterns
model: SequenceModel,
/// User behavior history
history: UserHistoryStore,
}
impl RequestPredictor {
pub async fn predict_next(
&self,
context: &UserContext,
count: usize,
) -> Vec<(InferenceRequest, f32)> {
// Get user's recent request history
let history = self.history.get_recent(&context.user_id, 10).await;
// Predict next likely requests
let predictions = self.model.predict(&history, count).await;
predictions
.into_iter()
.map(|(req, prob)| (req, prob))
.collect()
}
}
```
### 2.3 Model Optimization Pipeline
```rust
// synor-compute/src/acceleration/optimization.rs
/// Automatic model optimization for faster inference
pub struct ModelOptimizer {
/// Quantization engine
quantizer: Quantizer,
/// Pruning engine
pruner: Pruner,
/// Distillation engine
distiller: Distiller,
/// Compilation (TensorRT, etc.)
compiler: ModelCompiler,
}
impl ModelOptimizer {
/// Optimize model for target hardware
pub async fn optimize(
&self,
model: &Model,
target: &HardwareTarget,
constraints: &OptimizationConstraints,
) -> Result<OptimizedModel, Error> {
let mut optimized = model.clone();
// 1. Quantization (FP32 → FP16 → INT8 → INT4)
if constraints.allow_quantization {
optimized = self.quantizer.quantize(
&optimized,
constraints.min_precision,
constraints.max_accuracy_loss,
).await?;
}
// 2. Pruning (remove unimportant weights)
if constraints.allow_pruning {
optimized = self.pruner.prune(
&optimized,
constraints.max_sparsity,
constraints.max_accuracy_loss,
).await?;
}
// 3. Compile for target hardware
optimized = self.compiler.compile(&optimized, target).await?;
Ok(optimized)
}
}
/// Quantization levels
pub enum QuantizationLevel {
FP32, // Full precision (baseline)
FP16, // Half precision (~2x speedup)
BF16, // Brain float 16 (better range)
INT8, // 8-bit integer (~4x speedup)
INT4, // 4-bit integer (~8x speedup)
FP8, // 8-bit float (H100+)
Mixed, // Dynamic mixed precision
}
/// Hardware-specific compilation
pub struct ModelCompiler {
/// TensorRT for NVIDIA
tensorrt: TensorRtCompiler,
/// ROCm MIGraphX for AMD
migraphx: MiGraphXCompiler,
/// OpenVINO for Intel
openvino: OpenVinoCompiler,
/// Core ML for Apple
coreml: CoreMlCompiler,
}
impl ModelCompiler {
pub async fn compile(
&self,
model: &Model,
target: &HardwareTarget,
) -> Result<CompiledModel, Error> {
match target.vendor {
Vendor::Nvidia => self.tensorrt.compile(model, target).await,
Vendor::Amd => self.migraphx.compile(model, target).await,
Vendor::Intel => self.openvino.compile(model, target).await,
Vendor::Apple => self.coreml.compile(model, target).await,
_ => Ok(model.clone().into()),
}
}
}
```
### 2.4 Continuous Batching
```rust
// synor-compute/src/acceleration/batching.rs
/// Continuous batching for maximum GPU utilization
pub struct ContinuousBatcher {
/// Request queue
queue: RequestQueue,
/// Active batches
active_batches: Vec<ActiveBatch>,
/// Batching configuration
config: BatchConfig,
}
pub struct BatchConfig {
/// Maximum batch size
pub max_batch_size: usize,
/// Maximum wait time for batching
pub max_wait_ms: u64,
/// Enable dynamic batching
pub dynamic: bool,
/// Enable iteration-level batching (for LLMs)
pub iteration_level: bool,
}
impl ContinuousBatcher {
/// Process requests with continuous batching
pub async fn process(&self) -> Result<(), Error> {
loop {
// 1. Collect requests up to batch size or timeout
let requests = self.queue.collect_batch(
self.config.max_batch_size,
self.config.max_wait_ms,
).await;
if requests.is_empty() {
continue;
}
// 2. Create batch
let batch = self.create_batch(requests)?;
// 3. Execute batch
let results = self.execute_batch(batch).await?;
// 4. Dispatch results to individual requests
self.dispatch_results(results).await;
}
}
/// Iteration-level batching for LLMs (vLLM-style)
pub async fn process_iterative(&self) -> Result<(), Error> {
let mut active_sequences: Vec<ActiveSequence> = Vec::new();
loop {
// 1. Add new requests to active sequences
while active_sequences.len() < self.config.max_batch_size {
if let Some(req) = self.queue.try_pop() {
active_sequences.push(ActiveSequence::new(req));
} else {
break;
}
}
if active_sequences.is_empty() {
tokio::time::sleep(Duration::from_millis(1)).await;
continue;
}
// 2. Run one iteration for all active sequences
let next_tokens = self.run_iteration(&active_sequences).await?;
// 3. Update sequences and remove completed ones
let mut completed = Vec::new();
for (i, (seq, token)) in active_sequences.iter_mut()
.zip(next_tokens.iter())
.enumerate()
{
seq.append_token(*token);
if seq.is_complete() {
completed.push(i);
}
}
// 4. Return completed sequences
for i in completed.into_iter().rev() {
let seq = active_sequences.remove(i);
seq.complete().await;
}
}
}
}
```
### 2.5 Speed Comparison
| Optimization | Speedup Factor | Notes |
|--------------|----------------|-------|
| Semantic caching | 100-1000x | Cache hits are instant |
| Speculative execution | 2-5x | For predictable workloads |
| INT8 quantization | 2-4x | Minimal accuracy loss |
| INT4 quantization | 4-8x | For LLMs with good quality |
| TensorRT compilation | 2-5x | Hardware-specific optimization |
| Continuous batching | 3-10x | Maximum GPU utilization |
| KV cache optimization | 2-3x | For LLM inference |
| **Combined** | **10-50x** | Achievable with all optimizations |
---
## Part 3: Consumer Device Mesh Network
### 3.1 Universal Device Support
```rust
// synor-compute/src/mesh/device.rs
/// Any device that can contribute compute
pub enum DeviceType {
/// Data center GPU (NVIDIA A100, H100)
DataCenterGpu {
model: GpuModel,
vram_gb: u32,
tensor_cores: u32,
},
/// Consumer GPU (RTX 3090, 4090)
ConsumerGpu {
model: GpuModel,
vram_gb: u32,
},
/// Mobile device (phone, tablet)
Mobile {
platform: MobilePlatform,
chip: MobileChip,
gpu: MobileGpu,
},
/// Desktop/Laptop CPU
Cpu {
vendor: CpuVendor,
cores: u32,
threads: u32,
avx_support: AvxSupport,
},
/// Browser (WebGPU/WebAssembly)
Browser {
runtime: BrowserRuntime,
gpu_available: bool,
wasm_simd: bool,
},
/// Apple Silicon (M1, M2, M3)
AppleSilicon {
chip: AppleChip,
gpu_cores: u32,
neural_engine_cores: u32,
unified_memory_gb: u32,
},
/// TPU (if accessible)
Tpu {
version: TpuVersion,
chips: u32,
},
/// Custom accelerator (Groq LPU, Cerebras, etc.)
CustomAccelerator {
vendor: String,
model: String,
tops: f32, // Tera operations per second
},
}
pub enum MobilePlatform {
Ios,
Android,
}
pub enum MobileChip {
// Apple
A15Bionic,
A16Bionic,
A17Pro,
// Qualcomm
Snapdragon8Gen1,
Snapdragon8Gen2,
Snapdragon8Gen3,
// Samsung
Exynos2200,
Exynos2400,
// Google
Tensor,
TensorG2,
TensorG3,
// MediaTek
Dimensity9000,
Dimensity9300,
}
pub enum MobileGpu {
// Apple
AppleGpu { cores: u32 },
// Qualcomm
Adreno { model: u32 },
// ARM
MaliG { model: u32 },
// IMG
PowerVR { model: String },
}
```
### 3.2 Device Capability Registry
```rust
// synor-compute/src/mesh/registry.rs
/// Central registry of all contributing devices
pub struct DeviceRegistry {
/// All registered devices
devices: HashMap<DeviceId, DeviceInfo>,
/// Devices by capability
by_capability: CapabilityIndex,
/// Devices by location
by_location: GeoIndex,
/// Device reputation scores
reputation: ReputationStore,
}
/// Detailed device capabilities
pub struct DeviceInfo {
pub device_id: DeviceId,
pub device_type: DeviceType,
pub owner: Address,
/// Compute capabilities
pub compute: ComputeCapabilities,
/// Network capabilities
pub network: NetworkCapabilities,
/// Availability schedule
pub availability: AvailabilitySchedule,
/// Current status
pub status: DeviceStatus,
/// Reputation score (0-100)
pub reputation: u32,
}
pub struct ComputeCapabilities {
/// FLOPS (single precision)
pub fp32_gflops: f64,
/// FLOPS (half precision)
pub fp16_gflops: f64,
/// Integer operations
pub int8_tops: f64,
/// Memory bandwidth (GB/s)
pub memory_bandwidth: f64,
/// Available memory (GB)
pub memory_gb: f64,
/// Supported frameworks
pub frameworks: Vec<Framework>,
/// Supported model formats
pub model_formats: Vec<ModelFormat>,
}
pub struct NetworkCapabilities {
/// Download speed (Mbps)
pub download_mbps: f64,
/// Upload speed (Mbps)
pub upload_mbps: f64,
/// Latency to nearest edge (ms)
pub edge_latency_ms: u32,
/// NAT type
pub nat_type: NatType,
}
/// When device is available
pub struct AvailabilitySchedule {
/// Always available
pub always: bool,
/// Available hours (UTC)
pub hours: Option<Vec<(u8, u8)>>,
/// Available only when idle
pub idle_only: bool,
/// Available only when charging (mobile)
pub charging_only: bool,
/// Minimum battery level (mobile)
pub min_battery: Option<u8>,
}
```
### 3.3 Mobile SDK
```rust
// synor-compute/src/sdk/mobile.rs
/// Mobile SDK for contributing compute
pub struct SynorMobileSDK {
/// Device identifier
device_id: DeviceId,
/// User wallet
wallet: Wallet,
/// Local inference runtime
runtime: MobileInferenceRuntime,
/// Task queue
tasks: TaskQueue,
/// Earnings tracker
earnings: EarningsTracker,
}
impl SynorMobileSDK {
/// Initialize SDK
pub async fn init(config: MobileConfig) -> Result<Self, Error> {
// 1. Generate or load device ID
let device_id = Self::get_or_create_device_id().await?;
// 2. Initialize wallet
let wallet = Wallet::load_or_create(&config.keystore_path).await?;
// 3. Detect device capabilities
let capabilities = Self::detect_capabilities().await?;
// 4. Initialize inference runtime
let runtime = MobileInferenceRuntime::new(&capabilities)?;
// 5. Register with network
Self::register_device(&device_id, &capabilities).await?;
Ok(Self {
device_id,
wallet,
runtime,
tasks: TaskQueue::new(),
earnings: EarningsTracker::new(),
})
}
/// Start contributing compute
pub async fn start_contributing(&self, settings: ContributionSettings) -> Result<(), Error> {
loop {
// 1. Check if we should be active
if !self.should_be_active(&settings).await {
tokio::time::sleep(Duration::from_secs(60)).await;
continue;
}
// 2. Get available tasks
let task = self.get_next_task().await?;
// 3. Execute task
let result = self.execute_task(&task).await?;
// 4. Submit result and earn rewards
let reward = self.submit_result(&task, &result).await?;
self.earnings.add(reward);
}
}
/// Check contribution conditions
async fn should_be_active(&self, settings: &ContributionSettings) -> bool {
// Check battery
if let Some(min_battery) = settings.min_battery {
if Self::battery_level() < min_battery {
return false;
}
}
// Check if charging
if settings.charging_only && !Self::is_charging() {
return false;
}
// Check if idle
if settings.idle_only && !Self::is_idle() {
return false;
}
// Check thermal state
if Self::thermal_state() == ThermalState::Critical {
return false;
}
true
}
}
/// Mobile inference runtime
pub struct MobileInferenceRuntime {
/// Core ML for iOS
#[cfg(target_os = "ios")]
coreml: CoreMlRuntime,
/// NNAPI/GPU delegate for Android
#[cfg(target_os = "android")]
tflite: TfLiteRuntime,
/// Metal for Apple GPUs
#[cfg(any(target_os = "ios", target_os = "macos"))]
metal: MetalRuntime,
/// OpenCL for Android GPUs
#[cfg(target_os = "android")]
opencl: OpenClRuntime,
}
```
### 3.4 Browser SDK (WebGPU + WASM)
```typescript
// synor-compute/sdk/browser/src/index.ts
/**
* Browser SDK for contributing compute via WebGPU/WASM
*/
export class SynorBrowserSDK {
private deviceId: string;
private wallet: BrowserWallet;
private runtime: BrowserRuntime;
private webgpu: GPUDevice | null;
private worker: Worker;
/**
* Initialize SDK in browser
*/
static async init(config: BrowserConfig): Promise<SynorBrowserSDK> {
const sdk = new SynorBrowserSDK();
// 1. Check WebGPU support
if (navigator.gpu) {
const adapter = await navigator.gpu.requestAdapter();
if (adapter) {
sdk.webgpu = await adapter.requestDevice();
console.log('WebGPU available');
}
}
// 2. Initialize WASM runtime
sdk.runtime = await BrowserRuntime.init();
// 3. Create/load wallet
sdk.wallet = await BrowserWallet.loadOrCreate();
// 4. Generate device ID
sdk.deviceId = await sdk.generateDeviceId();
// 5. Start worker thread
sdk.worker = new Worker(new URL('./worker.ts', import.meta.url));
return sdk;
}
/**
* Start contributing compute
*/
async startContributing(settings: ContributionSettings): Promise<void> {
// Register capabilities
const capabilities = await this.detectCapabilities();
await this.registerDevice(capabilities);
// Start task loop in worker
this.worker.postMessage({
type: 'start',
settings,
capabilities,
});
// Listen for results
this.worker.onmessage = async (event) => {
if (event.data.type === 'task_complete') {
await this.submitResult(event.data.taskId, event.data.result);
} else if (event.data.type === 'earnings_update') {
this.onEarningsUpdate?.(event.data.earnings);
}
};
}
/**
* Detect browser compute capabilities
*/
private async detectCapabilities(): Promise<BrowserCapabilities> {
return {
// WebGPU
webgpu: {
available: !!this.webgpu,
maxBufferSize: this.webgpu?.limits.maxBufferSize,
maxComputeWorkgroupSizeX: this.webgpu?.limits.maxComputeWorkgroupSizeX,
},
// WASM
wasm: {
simd: await this.checkWasmSimd(),
threads: await this.checkWasmThreads(),
memory64: await this.checkWasmMemory64(),
},
// Hardware
hardwareConcurrency: navigator.hardwareConcurrency,
deviceMemory: (navigator as any).deviceMemory,
// Network
connection: (navigator as any).connection,
};
}
/**
* Execute inference task using WebGPU
*/
private async executeWithWebGPU(task: InferenceTask): Promise<InferenceResult> {
// Load model if not cached
if (!this.modelCache.has(task.modelId)) {
const model = await this.loadModel(task.modelId);
this.modelCache.set(task.modelId, model);
}
const model = this.modelCache.get(task.modelId)!;
// Create input buffer
const inputBuffer = this.webgpu!.createBuffer({
size: task.input.byteLength,
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST,
});
this.webgpu!.queue.writeBuffer(inputBuffer, 0, task.input);
// Execute compute shader
const commandEncoder = this.webgpu!.createCommandEncoder();
const passEncoder = commandEncoder.beginComputePass();
passEncoder.setPipeline(model.pipeline);
passEncoder.setBindGroup(0, model.bindGroup);
passEncoder.dispatchWorkgroups(
Math.ceil(task.input.length / 256)
);
passEncoder.end();
// Read results
const outputBuffer = this.webgpu!.createBuffer({
size: model.outputSize,
usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
});
commandEncoder.copyBufferToBuffer(
model.outputBuffer, 0,
outputBuffer, 0,
model.outputSize
);
this.webgpu!.queue.submit([commandEncoder.finish()]);
await outputBuffer.mapAsync(GPUMapMode.READ);
const result = new Float32Array(outputBuffer.getMappedRange());
outputBuffer.unmap();
return { output: result };
}
}
```
### 3.5 Desktop App SDK
```rust
// synor-compute/src/sdk/desktop.rs
/// Desktop SDK for contributing compute
pub struct SynorDesktopSDK {
device_id: DeviceId,
wallet: Wallet,
/// GPU runtime (CUDA, ROCm, Metal, etc.)
gpu_runtime: Option<GpuRuntime>,
/// CPU runtime
cpu_runtime: CpuRuntime,
/// Task scheduler
scheduler: LocalScheduler,
/// System monitor
monitor: SystemMonitor,
}
impl SynorDesktopSDK {
pub async fn init() -> Result<Self, Error> {
// 1. Detect all available compute resources
let gpus = GpuDetector::detect_all().await?;
let cpus = CpuDetector::detect().await?;
// 2. Initialize runtimes
let gpu_runtime = if !gpus.is_empty() {
Some(GpuRuntime::init(&gpus).await?)
} else {
None
};
let cpu_runtime = CpuRuntime::init(&cpus).await?;
// 3. Start system monitor
let monitor = SystemMonitor::new();
Ok(Self {
device_id: DeviceId::generate(),
wallet: Wallet::load_or_create().await?,
gpu_runtime,
cpu_runtime,
scheduler: LocalScheduler::new(),
monitor,
})
}
/// Configure resource sharing
pub fn configure(&mut self, config: DesktopContributionConfig) {
// How much GPU to share (0-100%)
self.scheduler.set_gpu_limit(config.gpu_share_percent);
// How much CPU to share
self.scheduler.set_cpu_limit(config.cpu_share_percent);
// How much memory to share
self.scheduler.set_memory_limit(config.memory_share_percent);
// Only run when idle
self.scheduler.set_idle_only(config.idle_only);
// Power mode preferences
self.scheduler.set_power_mode(config.power_mode);
}
}
/// GPU detection for all platforms
pub struct GpuDetector;
impl GpuDetector {
pub async fn detect_all() -> Result<Vec<GpuInfo>, Error> {
let mut gpus = Vec::new();
// NVIDIA (CUDA)
#[cfg(feature = "cuda")]
gpus.extend(Self::detect_nvidia().await?);
// AMD (ROCm)
#[cfg(feature = "rocm")]
gpus.extend(Self::detect_amd().await?);
// Intel (OneAPI)
#[cfg(feature = "oneapi")]
gpus.extend(Self::detect_intel().await?);
// Apple (Metal)
#[cfg(target_os = "macos")]
gpus.extend(Self::detect_apple().await?);
Ok(gpus)
}
#[cfg(feature = "cuda")]
async fn detect_nvidia() -> Result<Vec<GpuInfo>, Error> {
use nvml_wrapper::Nvml;
let nvml = Nvml::init()?;
let device_count = nvml.device_count()?;
let mut gpus = Vec::new();
for i in 0..device_count {
let device = nvml.device_by_index(i)?;
gpus.push(GpuInfo {
vendor: GpuVendor::Nvidia,
name: device.name()?,
vram_bytes: device.memory_info()?.total,
compute_capability: device.cuda_compute_capability()?,
driver_version: nvml.sys_driver_version()?,
});
}
Ok(gpus)
}
}
```
### 3.6 Contribution Rewards Model
```rust
// synor-compute/src/economics/rewards.rs
/// Reward calculation for device contributors
pub struct RewardCalculator {
/// Base reward rates
base_rates: BaseRates,
/// Reputation multiplier
reputation_multiplier: ReputationMultiplier,
/// Uptime bonuses
uptime_bonus: UptimeBonus,
}
pub struct BaseRates {
/// Per TFLOP-second (GPU)
pub gpu_tflops: f64, // 0.000001 SYNOR/TFLOP-s
/// Per GFLOP-second (CPU)
pub cpu_gflops: f64, // 0.00000001 SYNOR/GFLOP-s
/// Per GB transferred
pub bandwidth_gb: f64, // 0.001 SYNOR/GB
/// Per hour of availability
pub availability_hour: f64, // 0.0001 SYNOR/hour
}
impl RewardCalculator {
pub fn calculate_reward(&self, contribution: &Contribution) -> Reward {
let base = match contribution.resource_type {
ResourceType::Gpu => {
contribution.tflops * contribution.duration.as_secs_f64()
* self.base_rates.gpu_tflops
}
ResourceType::Cpu => {
contribution.gflops * contribution.duration.as_secs_f64()
* self.base_rates.cpu_gflops
}
ResourceType::Bandwidth => {
contribution.gb_transferred * self.base_rates.bandwidth_gb
}
};
// Apply reputation multiplier (0.5x to 2x)
let reputation_mult = self.reputation_multiplier.get(contribution.reputation);
// Apply uptime bonus (up to 20% extra)
let uptime_mult = self.uptime_bonus.get(contribution.uptime_percent);
Reward {
base,
reputation_bonus: base * (reputation_mult - 1.0),
uptime_bonus: base * (uptime_mult - 1.0),
total: base * reputation_mult * uptime_mult,
}
}
}
/// Expected monthly earnings by device type
pub struct EarningsEstimator;
impl EarningsEstimator {
pub fn estimate_monthly(device: &DeviceType, hours_per_day: f64) -> MonthlyEarnings {
let hourly = match device {
DeviceType::DataCenterGpu { .. } => 0.50, // $0.50/hour
DeviceType::ConsumerGpu { .. } => 0.10, // $0.10/hour
DeviceType::AppleSilicon { .. } => 0.05, // $0.05/hour
DeviceType::Cpu { .. } => 0.01, // $0.01/hour
DeviceType::Mobile { .. } => 0.005, // $0.005/hour
DeviceType::Browser { .. } => 0.002, // $0.002/hour
_ => 0.01,
};
let daily = hourly * hours_per_day;
let monthly = daily * 30.0;
MonthlyEarnings {
low: monthly * 0.5, // 50% utilization
medium: monthly * 0.7, // 70% utilization
high: monthly, // 100% utilization
}
}
}
```
---
## Part 4: Task Distribution Algorithm
### 4.1 Optimal Task Router
```rust
// synor-compute/src/scheduler/router.rs
/// Routes tasks to optimal devices
pub struct TaskRouter {
/// Device registry
devices: Arc<DeviceRegistry>,
/// Cost optimizer
cost_optimizer: CostOptimizer,
/// Latency optimizer
latency_optimizer: LatencyOptimizer,
/// Load balancer
load_balancer: LoadBalancer,
}
impl TaskRouter {
/// Find optimal device(s) for task
pub async fn route(&self, task: &ComputeTask) -> Result<RoutingDecision, Error> {
// 1. Filter devices that can handle this task
let capable_devices = self.devices
.find_capable(&task.requirements)
.await?;
// 2. Score each device
let mut scored: Vec<(DeviceId, RoutingScore)> = Vec::new();
for device in capable_devices {
let score = self.score_device(&device, task).await?;
scored.push((device.device_id, score));
}
// 3. Sort by composite score
scored.sort_by(|a, b| b.1.composite.partial_cmp(&a.1.composite).unwrap());
// 4. Select best device(s)
let selected = if task.distributed {
// Select multiple devices for distributed task
self.select_distributed(&scored, task)
} else {
// Single best device
vec![scored[0].0.clone()]
};
Ok(RoutingDecision {
devices: selected,
estimated_cost: scored[0].1.cost,
estimated_latency: scored[0].1.latency,
estimated_duration: scored[0].1.duration,
})
}
async fn score_device(&self, device: &DeviceInfo, task: &ComputeTask) -> Result<RoutingScore, Error> {
// Cost score (lower is better)
let cost = self.cost_optimizer.estimate_cost(device, task);
let cost_score = 1.0 / (1.0 + cost);
// Latency score (lower is better)
let latency = self.latency_optimizer.estimate_latency(device, task);
let latency_score = 1.0 / (1.0 + latency.as_millis() as f64 / 1000.0);
// Capability score (higher compute = better)
let capability_score = device.compute.fp16_gflops / task.requirements.min_gflops;
// Reputation score
let reputation_score = device.reputation as f64 / 100.0;
// Load score (less loaded = better)
let load = self.load_balancer.current_load(&device.device_id).await?;
let load_score = 1.0 - load;
// Composite score with weights
let composite =
cost_score * 0.3 +
latency_score * 0.2 +
capability_score * 0.2 +
reputation_score * 0.15 +
load_score * 0.15;
Ok(RoutingScore {
cost,
latency,
duration: self.estimate_duration(device, task),
composite,
})
}
}
```
### 4.2 Distributed Task Sharding
```rust
// synor-compute/src/scheduler/sharding.rs
/// Shard large tasks across multiple devices
pub struct TaskSharder {
/// Sharding strategies
strategies: HashMap<TaskType, Box<dyn ShardingStrategy>>,
}
#[async_trait]
pub trait ShardingStrategy: Send + Sync {
/// Shard task into subtasks
async fn shard(&self, task: &ComputeTask, devices: &[DeviceInfo]) -> Result<Vec<Shard>, Error>;
/// Aggregate results from shards
async fn aggregate(&self, results: Vec<ShardResult>) -> Result<TaskResult, Error>;
}
/// Data parallel sharding (same model, different data)
pub struct DataParallelSharder;
#[async_trait]
impl ShardingStrategy for DataParallelSharder {
async fn shard(&self, task: &ComputeTask, devices: &[DeviceInfo]) -> Result<Vec<Shard>, Error> {
let data_size = task.input_data.len();
let num_shards = devices.len();
let shard_size = data_size / num_shards;
let mut shards = Vec::new();
for (i, device) in devices.iter().enumerate() {
let start = i * shard_size;
let end = if i == num_shards - 1 { data_size } else { start + shard_size };
shards.push(Shard {
shard_id: i as u32,
device_id: device.device_id.clone(),
model: task.model.clone(),
data_range: start..end,
});
}
Ok(shards)
}
async fn aggregate(&self, results: Vec<ShardResult>) -> Result<TaskResult, Error> {
// Concatenate results in order
let mut aggregated = Vec::new();
for result in results.into_iter().sorted_by_key(|r| r.shard_id) {
aggregated.extend(result.output);
}
Ok(TaskResult { output: aggregated })
}
}
/// Model parallel sharding (different model layers on different devices)
pub struct ModelParallelSharder {
/// Layer assignments
layer_assignments: Vec<(usize, usize)>, // (start_layer, end_layer)
}
#[async_trait]
impl ShardingStrategy for ModelParallelSharder {
async fn shard(&self, task: &ComputeTask, devices: &[DeviceInfo]) -> Result<Vec<Shard>, Error> {
// Assign model layers to devices based on memory
let total_layers = task.model.num_layers();
let mut assignments = Vec::new();
let mut current_layer = 0;
for device in devices {
let layers_for_device = self.calculate_layers_for_device(
device,
&task.model,
total_layers - current_layer,
);
assignments.push(Shard {
shard_id: assignments.len() as u32,
device_id: device.device_id.clone(),
model_layers: current_layer..(current_layer + layers_for_device),
data: task.input_data.clone(),
});
current_layer += layers_for_device;
}
Ok(assignments)
}
async fn aggregate(&self, results: Vec<ShardResult>) -> Result<TaskResult, Error> {
// Pipeline results through layers
// Last shard result is the final output
Ok(results.into_iter().last().unwrap().into())
}
}
```
---
## Summary: Achieving 90% Cost Reduction + 10x Speed
### Cost Reduction Breakdown
| Factor | Savings | How |
|--------|---------|-----|
| Zero cloud margin | 35% | Protocol-only, no corporate overhead |
| Distributed infra | 15% | No data center costs |
| Spot market | 20% | Fill idle capacity at discount |
| Geo arbitrage | 10% | Route to cheap electricity |
| Consumer devices | 10% | Free idle compute |
| **Total** | **90%** | Combined savings |
### Speed Improvement Breakdown
| Optimization | Speedup | How |
|--------------|---------|-----|
| Semantic caching | 10-100x | Reuse similar results |
| Speculative execution | 2-5x | Pre-compute likely requests |
| Quantization (INT4/INT8) | 4-8x | Reduced precision inference |
| Hardware compilation | 2-5x | TensorRT, custom kernels |
| Continuous batching | 3-10x | Maximum GPU utilization |
| Edge compute | 2-5x | Compute closer to user |
| **Combined** | **10-50x** | With all optimizations |
### Consumer Device Contribution
| Device Type | Contribution | Monthly Earnings |
|-------------|--------------|------------------|
| Data center GPU | Full training/inference | $100-500 |
| Consumer GPU | Inference, light training | $30-100 |
| Apple Silicon | Efficient inference | $15-50 |
| Desktop CPU | Data processing, embeddings | $5-20 |
| Mobile device | Edge inference | $2-10 |
| Browser | Light compute, idle cycles | $1-5 |
This architecture creates a truly decentralized compute network that can undercut traditional cloud providers while providing competitive performance.